Show simple item record

dc.rights.licenseAttribution 4.0 International (CC BY 4.0)
dc.contributor.authorMastrominico, Biancaen
dc.date.accessioned2022-09-27T09:04:13Z
dc.date.available2022-09-27T09:04:13Z
dc.date.issued2023-02-14
dc.identifierhttps://eresearch.qmu.ac.uk/handle/20.500.12289/12597/12597.pdf
dc.identifier.citationMastrominico, B. (2023) ‘Active spectatorship and co-creation in the digital making of flanker origami’, Body, Space & Technology, 22(1), pp. 100 - 127. Available at: https://doi.org/10.16995/bst.9737.en
dc.identifier.urihttps://eresearch.qmu.ac.uk/handle/20.500.12289/12597
dc.identifier.urihttps://doi.org/10.16995/bst.9737
dc.descriptionThis is the abstract of a peer-reviewed paper accepted for submission by Body, Space and Technology. The paper is part of my current practice research project investigating Organic Theatre's online shifts of performance practice during the Covid19 pandemic, and more broadly how the notion of liveness is retained in digital performance making, and its potential impact on in person practice. It discusses and elaborates on the agency of digital spectatorship within the process and reception of Flanker Origami, a live online performance first presented by Organic Theatre at the Edinburgh Festival Fringe 2021, which toured internationally. The research portfolio includes a variety of material, from Zoom recordings of digital shifts in training practice and online performances to book chapters, articles, conference papers, blogs and online visual documentation. Please also see the dedicated website page. https://www.organictheatre.co.uk/flankerorigami/en
dc.descriptionBianca Mastrominico - ORCID: 0000-0002-6827-7247 https://orcid.org/0000-0002-6827-7247
dc.descriptionAM replaced with VoR on 2023-02-23en
dc.description.abstractHow do spectators engage with, elaborate on and articulate the experience of a digital performance? What are the parameters that regulate the bodily interaction between performers and spectators, when the latter are ‘not seen to be seeing’ through digital screens? When and how does a spectator gain agency in a mediated creative encounter? This paper aims to re-construct the affective nature of the entanglement between the spectator’s body and the non-human, facilitated by the performer whose body is in collision with the technology. In my analysis, I will utilise first-hand responses by diverse spectators experiencing iterations of Flanker Origami - a live online and home-specific performance, originally devised with my company Organic Theatre for the first hybrid edition of the Edinburgh Festival Fringe 2021, and currently developed into an ongoing practice research project. The documentation examined draws upon a mentorship meeting on Zoom with Odin Teatret’s Eugenio Barba and Julia Varley, alongside formal and informal feedback gathered through audience reviews, Q&As, notes, emails, citations and social media interactions, seminars and private conversations in person and online. While the digital performer’s awareness of the encounter is shaped by a praxis made up of their working strategies and creative choices, the reactions and commentary from apparently disembodied spectators shift the focus to a polyphonic reading of the digital work. This, I argue, carries the potential to change meaning, purpose and direction of the performance, which starts reverberating in and growing through the intersection with processes of ‘active spectatorship’, emerging as a tendency for spectators to generate alternative pathways of embodying the remote communication. My conclusion proposes that far from being disorienting or promoting detachment, in this fluid interchange technology itself constitutes the porous membrane through which digital spectators become co-creators of Flanker Origami, influencing the performance and its developments through the immediacy of their response to and levelled participation in the technologically enabled making process.en
dc.language.isoenen
dc.publisherThe Open Library of Humanitiesen
dc.relation.ispartofBody, Space and Technologyen
dc.rights© 2023 The Author(s). This is an open-access article distributed under the terms of the Creative Commons Attribution 4.0 International License (CC-BY 4.0), which permits unrestricted use, distribution, and reproduction in any medium, provided the original author and source are credited. See http://creativecommons.org/licenses/by/4.0/.
dc.rights.urihttp://creativecommons.org/licenses/by/4.0/
dc.subjectDigital performanceen
dc.subjectDigital spectatorship
dc.subjectCo-creation
dc.subjectTechnology
dc.subjectOnline theatre
dc.titleActive spectatorship and co-creation in the digital making of Flanker Origamien
dc.typeArticleen
dcterms.accessRightspublic
dcterms.dateAccepted2022-09-24
dc.identifier.doihttps://doi.org/10.16995/bst.9737
dc.description.ispublishedpub
rioxxterms.typeJournal Article/Reviewen
rioxxterms.publicationdate2023-02-14
refterms.dateAccepted2023-01-05
refterms.depositExceptionpublishedGoldOAen
refterms.accessExceptionNAen
refterms.technicalExceptionNAen
refterms.panelUnspecifieden
qmu.authorMastrominico, Biancaen
qmu.centreCentre for Communication, Cultural and Media Studiesen
dc.description.statuspub
refterms.versionNAen
refterms.versionVoR
refterms.dateDeposit2022-09-27


Files in this item

Thumbnail

This item appears in the following Collection(s)

Show simple item record

Attribution 4.0 International (CC BY 4.0)
Except where otherwise noted, this item's license is described as Attribution 4.0 International (CC BY 4.0)